“The potential of videogames for museums is limitless.” Museum Lab, 2022. In 2014 I was playing Galactic Café’s The Stanley Parable (2013) – a story-based game with a branching narrative providing commentary on player choice, decision making and game design – when I encountered the game’s ‘Museum Ending’. In this ending, the player is invited to explore […]
Tag: British Library
The British Library established a Digital Scholarship department in 2010. Its purpose was to explore and promote innovative and creative reuse, as well as computational and data-driven research using the Library’s data and digital collections – both the digitised analogue collections and increasingly, born-digital material. I was one of the founding members of the initial […]